creating everlasting memories, one game at a time

our Games

STRATAGEM

Play a mysterious arcade machine from another dimension. The game, initially appearing simple, gradually reveals a complex narrative about a world in crisis. Players navigate challenges that subtly test their responses, uncovering a government's desperate struggle against an undefined menace. This immersive game blends elements of mystery and psychological manipulation, blurring the lines between player decision-making and in-game influence.

PHOSPHENIA

Phosphenia is a short-form 3D Platformer about a little boy that's scared to grow up. With fast paced platforming, nine unique levels, and a dynamic additive music system, you’ll get lost in the perception-defying tale of Phosphenia.

coming soon…

We can’t wait to share more with you about our upcoming projects. Check back with us to see what we create!

OUR GOALS

Nightwatch Studios was founded by creatively driven and motivated friends at our university, acting as a place for us to test our ideas, try new things, and grow into amazing developers. We like to have fun, expand our skills, and innovate our gameplay. Most importantly, we realize that what we make will create special, everlasting memories for others. We want to encapsulate that magic, and use it to power our future projects. We love what we create, and we hope you will as well.

OUR PEOPLE

Davis Cowper, Lead Producer

Jackson Clayton, Lead Game Designer

Stella Kinoshita, Lead 3D Artist

Gus Kirkpatrick, Level Designer

Chase Bernotas, Writer

Greyton Manne, 3D Artist & Animator

Anthony Walls, Concept and VFX Artist

Andrew Jackson, 3D Artist

Isaac Chase, Musician